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Skyre immersive armors compatibility
Skyre immersive armors compatibility








skyre immersive armors compatibility
  1. #Skyre immersive armors compatibility mod#
  2. #Skyre immersive armors compatibility full#
  3. #Skyre immersive armors compatibility mods#

  • Combat and Stealth gameplay additions and modifications.
  • Armor and Weapon modifications and additions ****.
  • New lands and areas (including Falskaar) **.
  • Realistic Lighting with Customization / Realistic Lighting Overhaul 4.0+.
  • Realistic Colors and Real Nights (RCRN).
  • #Skyre immersive armors compatibility mods#

  • Perk and Gameplay Difficulty Overhaul mods.
  • Food and "primary needs" / "hunger thirst sleep" mods (Imp's More Complex Needs, Realistic Needs and Diseases, etc).
  • Frostfall 2.5: Sneak Tools by Borgut1337 seems to be fully compatible (particularly putting out and lighting campfires).
  • #Skyre immersive armors compatibility mod#

    Implicit Support If you don't see the mod you love listed above, don't fret Frostfall is compatible with most mods available in these categories, including: Different people are trying to achieve different things with their HUD modifications so your needs will be unique to your personal tastes. You can then set other iHUD parameters to your liking (alpha value of the compass, etc).īut the main point is that if you allow iHUD to hide the HUD, you hide the meters along with it, so play around with the settings on both sides and find a solution you think works best. Set your HUD in iHUD to "SkyUI HUD ALWAYS On", and set your meters in Frostfall to Always On or Contextual.You will see the meters whenever you press the "compass" hotkey in iHUD. Set your meters in Frostfall to Always On and set your HUD in iHUD to toggle ("Toggle compass hotkey").This is somewhat unimportant since the tents, when entered, are separate interiors.Ĭampfires will warm you, but the tents will not be recognized by Frostfall for gameplay purposes.Ĭategorized Favorites Menu Support (Frostfall 2.4a) tells you that your "gloves" have "standard protection" when equipping a bag.Ĭampfires will warm you, but the tents will not be recognized by Frostfall for gameplay purposes. Your exposure will not change when traveling in a carriage.

    skyre immersive armors compatibility

    #Skyre immersive armors compatibility full#

    Recognized new transformation animations.Įnsured compatibility with werewolf forms.Īll hoods are Full protection when W.E.A.R. Using Get Snowy along with Frostfall's frost shader is fine. Trees can be harvested for firewood.Ĭompatible. The steam gysers found in the hot springs will warm you. The center of the island has Riften-like temperatures, while the surrounding area is very cold. All fur hoods are registered as Full protection. Added one-piece armor support to provide standard exposure protection from one piece of full-body gear.Īll armors have been categorized as Limited, Standard, or Full protection. is enabled.Īll cloaks have been categorized as Burlap, Linen or Hide when W.E.A.R. See the SkyRe page for more information.Īll cloaks have been categorized as Fur, and all hoods have been categorized as having Full exposure protection when W.E.A.R. New perks have been added to the Wayfarer tree if using an optional plug-in. Wet and Cold 1.1: Traveling NPCs now carry some Frostfall equipment, including tents and walking sticks.

    skyre immersive armors compatibility

    Hoods and cloaks from Wet and Cold are recognized by W.E.A.R. Rain and snow no longer clip through certain structures! Tents not yet supported.Īll weather systems should affect the player correctly, including snow and rain.Īdded Compatibility Wizard in Frostfall configuration. Hard work has gone into supporting the following mods out of the box for the best user experience possible: Mod Fast Travel should re-enable no matter what settings you use when near a Black Book.Fast Travel should re-enable no matter what settings you use when on a flying mount.It will bring up the sleep menu immediately instead. You will be unable to lie down in a tent pitched on Solstheim while on the Dragonborn main quest to work around an issue that can occur when sleeping.Apocrypha has warm temperatures, like other planes of Oblivion.Solstheim has appropriate temperatures, depending on area.Food and alcohol added by this DLC provide the appropriate effects.exposure protection set accordingly. See the W.E.A.R. Various armors have their default W.E.A.R.










    Skyre immersive armors compatibility